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Live edition56,761 playing on 11,726 servers

Rust Insights

Server profile

Dev Server

Offline, with 1 of 10 players on; ranked #8,856 of every public Rust server, the top 40%. It last wiped 3d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak 1
#8,856ranktop 40%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days usual gap between real wipes
25% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
60% crowd held else halves by day 2.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:50 UTC3d ago 1 – running 0
Sun 18 Oct, 10:41 UTC9d ago 1 held half 6.1 days 1
Wed 14 Oct, 14:32 UTC13d ago 1 halved by day 1 3.8 days 0
Sun 11 Oct, 07:33 UTC16d ago 1 held half 3.3 days 1
Sun 4 Oct, 19:16 UTC23d ago 1 halved by day 4 6.5 days 0
Thu 1 Oct, 18:26 UTC FW26d ago 1 held half 3 days 1
Sat 26 Sep, 18:38 UTC31d ago 1 held half 5 days 1
Thu 24 Sep, 18:57 UTC33d ago 1 held half 2 days 0
Tue 15 Sep, 18:20 UTC42d ago 1 – 9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average487/525
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average28/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average238/275
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average91/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average98/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Dev Server, what happens on wipe day?

Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 60% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.5.

When does Dev Server wipe, and how often?

There is no next wipe to predict: Dev Server wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 3 days 10 hours have passed since its current world was created.

About the server

What Rust version is live on Dev Server?

Rust network protocol 2635 and build 168909 on Windows is what Dev Server runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Dev Server, and is it up at the moment?

The last sighting of Dev Server was 3 days 8 hours ago, and it is offline at present. The last 7 full days gave 17 of 168 hours up, or 10% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Dev Server sit?

No region is published by Dev Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 77.169.229.66:28015.

Server tags

Which meanings sit behind the tags on Dev Server?

These tags come from Dev Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Dev Server turn up among the Rust Insights lists and filters?

Dev Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on Dev Server right now?

The last time Dev Server was seen online was 3 days 8 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does Dev Server place?

On player hours for the last seven days, Dev Server sits at #8,856, inside the top 40% of ranked servers.

Settings and rules

How is Dev Server configured, and what rules apply?

No gather rate appears in the name of Dev Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on Dev Server?

The map on Dev Server is procedural and the game generates it.

Connecting

How do you connect to Dev Server?

Open the console with F1 in Rust and enter client.connect 77.169.229.66:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.