Server profile
Development Server
Offline, with 1 of 10 players on; ranked #13,624 of every public Rust server, the top 62%. It last wiped 19d ago.
Offline 77.147.171.233:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|231/250
- Rustoria.co - EU Main14/250
- Rusty Moose |EU Main|22/250
- Rustoria.co - EU East Long114/200
- Rustoria.co - EU East Medium46/200
- Rustafied.com - EU Friday42/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Development Server wipe, and on which day?
The record of Development Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 19 days 8 hours ago.
About the server
On what version does Development Server currently run?
Rust network protocol 2634 and build 167231 on Windows is what Development Server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Development Server stayed online, and is it up now?
Offline at the moment, Development Server was last seen 19 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 8 October 2026 is when Rust Insights first saw it.
In which location does Development Server sit?
A region is not published by Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 77.147.171.233:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on Development Server?
When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Development Server appear?
Development Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Development Server look like?
The last time Development Server was seen online was 19 days 7 hours ago, and it is offline now.
Where does Development Server sit in the rankings?
The player-hours ranking for the last seven days puts Development Server at #13,624, among the top 62% of all ranked servers.
Map and rules
How is Development Server configured, and what rules apply?
The name of Development Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on Development Server?
The game generates the map on Development Server, which is procedural.
How to join
How can you get onto Development Server?
To connect, start Rust and enter client.connect 77.147.171.233:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.