Server profile
[EU] Rusty Wolves
Online, with 0 of 50 players on; ranked #6,952 of every public Rust server, the top 31%. It last wiped 2d ago.
Online 77.133.212.217:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 14:59 UTC2d ago | 2 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On [EU] Rusty Wolves, what happens on wipe day?
Recent wipes peaked at 2 players on average. 1 hours after the latest wipe, the crowd peaked.
When does [EU] Rusty Wolves wipe, and how often?
The record of [EU] Rusty Wolves's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 2 days 2 hours ago.
About the server
How well does [EU] Rusty Wolves perform?
Average server fps over the last 48 hours was 116, with a floor of 74. The world held a peak of 76,606 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,063 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does [EU] Rusty Wolves currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for [EU] Rusty Wolves. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [EU] Rusty Wolves, and is it online?
At the time of this check [EU] Rusty Wolves is online. Going by the uptime figure it gives, its last restart was around 2 days 1 hours ago. It was up for 24 of 24 hours over the last 1 full day, which is 100% of the time. On 25 October 2026 is when Rust Insights first saw it.
In which location does [EU] Rusty Wolves sit?
The name of [EU] Rusty Wolves points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 77.133.212.217:28015 is where it answers.
Lists and tags
How should you read the tags listed for [EU] Rusty Wolves?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [EU] Rusty Wolves publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature [EU] Rusty Wolves?
[EU] Rusty Wolves appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on [EU] Rusty Wolves right now, and how does that number move?
Of its 50 slots, [EU] Rusty Wolves currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 10:00 UTC, averaging 1 players.
Where does [EU] Rusty Wolves sit in the rankings?
The player-hours ranking for the last seven days puts [EU] Rusty Wolves at #6,952, among the top 31% of all ranked servers.
Rules and settings
What settings and rules apply on [EU] Rusty Wolves?
Nothing about gather rate is given in the name of [EU] Rusty Wolves. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on [EU] Rusty Wolves?
The game generates the map on [EU] Rusty Wolves: procedural, size 3,700, seed 1034224783. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join [EU] Rusty Wolves?
Open the console with F1 in Rust and enter client.connect 77.133.212.217:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.