Server profile
Test
Offline, with 0 of 10 players on; ranked #15,247 of every public Rust server, the top 69%. It last wiped 9d ago.
Offline 77.119.168.64:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|383/350
- Rustoria.co - EU East Long200/225
- Rustoria.co - EU Main21/250
- Rusty Moose |EU Main|27/250
- Rustoria.co - EU East Medium101/225
- Rustafied.com - EU Friday38/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test wipe, and on which day?
Its rhythm cannot be read yet: Test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 9 days 12 hours ago.
Server details
On what version does Test currently run?
The Rust build is network protocol 2590 and build 123128, running on Windows, for Test. The same protocol is required to join, and Steam takes care of updating it.
Has Test stayed online, and is it up now?
The last sighting of Test was 9 days 12 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 18 October 2026 is when Rust Insights first saw it.
In which location does Test sit?
A region is not published by Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 77.119.168.64:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; v2590 (Protocol): To join you need the same version; protocol 2590; cs123128 (Build): Build 123128 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Test appear?
The Rust Insights lists that carry Test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
Population
How many players are on Test right now?
Test is offline at the moment; the last sighting was 9 days 12 hours ago.
Where does Test sit in the rankings?
The player-hours ranking for the last seven days puts Test at #15,247, among the top 69% of all ranked servers.
Map and rules
How is Test configured, and what rules apply?
The name of Test does not state a gather rate. A group limit is not published here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on Test?
The map on Test is procedural and the game generates it.
Join
How do you connect to Test?
Open the console with F1 in Rust and enter client.connect 77.119.168.64:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.