Server profile
ZONE | LOCAL TEST
Offline, with 1 of 5 players on; ranked #11,536 of every public Rust server, the top 52%. It last wiped 4d ago.
Offline 77.110.126.193:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|361/400
- Rustoria.co - EU East Long336/350
- Rusty Moose |EU Main|38/250
- Rustoria.co - EU Main32/250
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU East Medium175/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does ZONE | LOCAL TEST wipe?
The record of ZONE | LOCAL TEST's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 4 days 5 hours have passed since its current world was created.
About the server
On what version does ZONE | LOCAL TEST currently run?
Rust network protocol 2635 and build 168909 on Windows is what ZONE | LOCAL TEST runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ZONE | LOCAL TEST, and is it up at the moment?
ZONE | LOCAL TEST is offline at the moment; the last time it was seen was 4 days 4 hours ago. The last 3 full days gave 0 of 72 hours up, or 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
Where does ZONE | LOCAL TEST run from?
No region is published by ZONE | LOCAL TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 77.110.126.193:28015 is where it answers.
Tags
How should you read the tags listed for ZONE | LOCAL TEST?
These tags come from ZONE | LOCAL TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature ZONE | LOCAL TEST?
The Rust Insights lists that carry ZONE | LOCAL TEST are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of ZONE | LOCAL TEST look like?
ZONE | LOCAL TEST is offline at the moment; the last sighting was 4 days 4 hours ago. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does ZONE | LOCAL TEST place?
On player hours for the last seven days, ZONE | LOCAL TEST sits at #11,536, inside the top 52% of ranked servers.
Settings and rules
How is ZONE | LOCAL TEST configured, and what rules apply?
The name of ZONE | LOCAL TEST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on ZONE | LOCAL TEST?
The map on ZONE | LOCAL TEST is procedural and the game generates it.
Join
How do you connect to ZONE | LOCAL TEST?
Type client.connect 77.110.126.193:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.