Skip to the story

Live edition89,289 playing on 11,829 servers

Rust Insights

Server profile

combatland staging

Offline, with 1 of 1 players on; ranked #14,450 of every public Rust server, the top 60%. It last wiped 28d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#14,450ranktop 60%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 17:08 UTC29d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

The short version

Quick answers

From the figures on this page.

Wipe days

What does combatland staging look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does combatland staging wipe, and on which day?

Too few wipes are on record for combatland staging to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 28 days 20 hours have passed since its current world was created.

Server details

Which Rust version is combatland staging on?

The Rust build is network protocol 2634 and build 166257, running on Windows, for combatland staging. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for combatland staging, and is it online?

The last sighting of combatland staging was 28 days 20 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 29 September 2026.

Where does combatland staging run from?

A region is not published by combatland staging. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 77.11.239.193:28015.

Lists and tags

What is meant by each tag on combatland staging?

These tags come from combatland staging and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166257 (Build): It runs game build 166257; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature combatland staging?

combatland staging appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on combatland staging right now?

The last time combatland staging was seen online was 28 days 20 hours ago, and it is offline now.

Where does combatland staging sit in the rankings?

On player hours for the last seven days, combatland staging sits at #14,450, inside the top 60% of ranked servers.

Map and rules

What are the settings and rules for combatland staging?

The name of combatland staging does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on combatland staging?

A procedural map, generated by the game, is what combatland staging runs.

Connecting

How can you get onto combatland staging?

To connect, start Rust and enter client.connect 77.11.239.193:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166257,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166257
Build It runs game build 166257.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.