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Rust Insights

Server profile

Chainlings 20x|Kits|RaidableBases|Skins|Zorp

Online, with 0 of 100 players on; ranked #12,438 of every public Rust server, the top 56%. It last wiped 25d ago.

Filed under 20x moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 1
#12,438ranktop 56%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020005:0014:0023:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Note: Top 56% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [LATAM] LUNARUST X20 | 20/10 WipeSA · groups of 8+ · 20x · weekly · 34 on average1/100
  2. 10/23 RustyRemains 20x Solo/Duo/Trio Loot+/Shop/Kit Frontlinegroups of 8+ · 20x · 5 on average3/50
  3. ⦿ ICEFUSE 20X Phoenix (NoBP|PVP|Shop|MyMini|5X WIPED)NA · groups of 8+ · 20x · weekly · 1 on average0/100
  4. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 349 on average112/150
  5. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 179 on average194/250
  6. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average238/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does Chainlings 20x|Kits|RaidableBases|Skins|Zorp wipe, and on which day?

Too few wipes are on record for Chainlings 20x|Kits|RaidableBases|Skins|Zorp to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 8 hours ago.

About the server

What does performance look like on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

The 48-hour average for server fps is 124, and 110 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 76,888. The highest memory figure was 3,916 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

Running on Windows, Chainlings 20x|Kits|RaidableBases|Skins|Zorp is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has Chainlings 20x|Kits|RaidableBases|Skins|Zorp stayed online, and is it up now?

Chainlings 20x|Kits|RaidableBases|Skins|Zorp is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 days 6 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 4 October 2026.

In which location does Chainlings 20x|Kits|RaidableBases|Skins|Zorp sit?

No region is published by Chainlings 20x|Kits|RaidableBases|Skins|Zorp. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 76.49.113.121:29009.

Tags

Which meanings sit behind the tags on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Chainlings 20x|Kits|RaidableBases|Skins|Zorp publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Chainlings 20x|Kits|RaidableBases|Skins|Zorp turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Chainlings 20x|Kits|RaidableBases|Skins|Zorp are Rust servers with a gather rate above 10x and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Player counts

What does the population of Chainlings 20x|Kits|RaidableBases|Skins|Zorp look like?

Chainlings 20x|Kits|RaidableBases|Skins|Zorp shows 0 players at the moment, against 100 slots. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 18:00 UTC, with an average of 0 players.

How does Chainlings 20x|Kits|RaidableBases|Skins|Zorp compare with other Rust servers in the ranking?

On player hours for the last seven days, Chainlings 20x|Kits|RaidableBases|Skins|Zorp sits at #12,438, inside the top 56% of ranked servers.

Rules and settings

What are the settings and rules for Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

A 20x gather rate is what the name of Chainlings 20x|Kits|RaidableBases|Skins|Zorp states. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

Size 3,500 and seed 123456 define the procedural map on Chainlings 20x|Kits|RaidableBases|Skins|Zorp, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

Type client.connect 76.49.113.121:29009 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.