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Rust Insights

Server profile

Chainlings 10x Kits|RaidableBases|Zorp

Online, with 0 of 100 players on; ranked #6,853 of every public Rust server, the top 31%. It last wiped 24d ago.

Filed under 10x moddedoxidepve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 4
#6,853ranktop 31%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020002:0011:0021:0006:0015:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct20 Oct25 Oct30 Oct

Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:05 UTC24d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 54 on average31/100
  2. [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 44 on average46/100
  3. [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable BasesSA · groups of 15+ · 10x · biweekly · 25 on average37/100
  4. [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 19 on average8/100
  5. [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|SA · groups of 8+ · 10x · biweekly · 9 on average12/100
  6. [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 9 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Chainlings 10x Kits|RaidableBases|Zorp look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 12 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Chainlings 10x Kits|RaidableBases|Zorp wipe?

The record of Chainlings 10x Kits|RaidableBases|Zorp's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 24 days 17 hours have passed since its current world was created.

Server

How well does Chainlings 10x Kits|RaidableBases|Zorp perform?

The 48-hour average for server fps is 102, and 71 was the lowest seen. At its highest the entity count reached 72,215: buildings, deployables and everything else. Memory use peaked at 4,535 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Chainlings 10x Kits|RaidableBases|Zorp currently run?

Rust network protocol 2635 and build 168909 on Windows is what Chainlings 10x Kits|RaidableBases|Zorp runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Chainlings 10x Kits|RaidableBases|Zorp, and is it online?

At the time of this check Chainlings 10x Kits|RaidableBases|Zorp is online. About 7 days 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 4 October 2026.

What location is listed for Chainlings 10x Kits|RaidableBases|Zorp?

No region is published by Chainlings 10x Kits|RaidableBases|Zorp. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 76.49.113.121:24892.

Tags

Which meanings sit behind the tags on Chainlings 10x Kits|RaidableBases|Zorp?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Chainlings 10x Kits|RaidableBases|Zorp publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Chainlings 10x Kits|RaidableBases|Zorp turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Chainlings 10x Kits|RaidableBases|Zorp are 10x Rust servers, by the numbers, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Population

How many players are on Chainlings 10x Kits|RaidableBases|Zorp right now?

At the time of this refresh, Chainlings 10x Kits|RaidableBases|Zorp holds 0 players on 100 slots. Over the past week it peaked at 4 and averaged 0 players. Its strongest hour in the past 48 was 21:00 UTC, with an average of 0 players.

In the ranking of Rust servers, where does Chainlings 10x Kits|RaidableBases|Zorp place?

Player hours over seven days put Chainlings 10x Kits|RaidableBases|Zorp at #6,853, within the top 31% of the ranked field.

Rules and settings

What settings and rules apply on Chainlings 10x Kits|RaidableBases|Zorp?

Going by its name, Chainlings 10x Kits|RaidableBases|Zorp gathers at 10x. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Chainlings 10x Kits|RaidableBases|Zorp?

Size 5,800 and seed 54321 define the procedural map on Chainlings 10x Kits|RaidableBases|Zorp, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

Connecting

What is the way to join Chainlings 10x Kits|RaidableBases|Zorp?

Type client.connect 76.49.113.121:24892 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.