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Rust Insights

Server profile

My Custom Rust Server

Offline, with 1 of 10 players on; ranked #11,023 of every public Rust server, the top 50%. It last wiped 11d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#11,023ranktop 50%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 03:07 UTC11d ago 3 – running 1
Fri 16 Oct, 00:13 UTC13d ago 2 – 2.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average0/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average303/325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average11/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average25/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average135/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at My Custom Rust Server?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 0 hours after it started.

When does My Custom Rust Server wipe, and how often?

Its rhythm cannot be read yet: My Custom Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 6 hours ago.

About the server

What Rust version is live on My Custom Rust Server?

The Rust build is network protocol 2634 and build 167781, running on Windows, for My Custom Rust Server. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is My Custom Rust Server, and is it up at the moment?

Offline at the moment, My Custom Rust Server was last seen 11 days 4 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 October 2026 is when Rust Insights first saw it.

Where does My Custom Rust Server run from?

There is no region published for My Custom Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 76.31.14.57:28015.

Server tags

Which meanings sit behind the tags on My Custom Rust Server?

When the game's server browser reads My Custom Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does My Custom Rust Server appear?

My Custom Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of My Custom Rust Server look like?

My Custom Rust Server was last seen 11 days 4 hours ago and is offline right now.

In the ranking of Rust servers, where does My Custom Rust Server place?

Player hours over seven days put My Custom Rust Server at #11,023, within the top 50% of the ranked field.

Rules and settings

How is My Custom Rust Server configured, and what rules apply?

No gather rate appears in the name of My Custom Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Connecting

How do you connect to My Custom Rust Server?

To connect, start Rust and enter client.connect 76.31.14.57:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.