Server profile
Test Server
Offline, with 0 of 500 players on; ranked #14,682 of every public Rust server, the top 66%. It last wiped 5d ago.
Offline 76.164.200.237:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|231/250
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|21/250
- Rustoria.co - EU East Long111/200
- Rustoria.co - EU East Medium42/200
- Rustafied.com - EU Friday42/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Test Server wipe, and how often?
Too few wipes are on record for Test Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 5 days 12 hours ago.
Server
Which Rust version is Test Server on?
Rust network protocol 2634 and build 167781 on Windows is what Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Test Server stayed online, and is it up now?
Test Server is offline at the moment; the last time it was seen was 5 days 12 hours ago. It spent 0 of the last 5 full days' 120 hours up, 0% of the time. On 22 October 2026 is when Rust Insights first saw it.
In which location does Test Server sit?
No region is published by Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 76.164.200.237:28015.
Lists and tags
How should you read the tags listed for Test Server?
These tags come from Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Test Server appear?
These Rust Insights lists include Test Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of Test Server look like?
Test Server is offline at the moment; the last sighting was 5 days 12 hours ago. The seven-day average is 0 players, and the highest point in that week was 1.
Where does Test Server sit in the rankings?
The player-hours ranking for the last seven days puts Test Server at #14,682, among the top 66% of all ranked servers.
Map and rules
What are the settings and rules for Test Server?
No gather rate appears in the name of Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on Test Server?
A procedural map, generated by the game, is what Test Server runs.
Connecting
How do you connect to Test Server?
Type client.connect 76.164.200.237:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.