Server profile
A Rust Server
Offline, with 0 of 40 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 22h ago.
Offline 76.157.24.140:28134 checked 9h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:43 UTC22h ago | – | – | running | 0 |
| Tue 29 Sep, 01:49 UTC29d ago | 0 | – | 28.9 days | 0 |
| Wed 23 Sep, 17:31 UTC35d ago | 3 | halved by day 1 | 5.3 days | 0 |
| Mon 21 Sep, 21:35 UTC37d ago | 1 | – | 1.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does A Rust Server look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
When does A Rust Server wipe, and how often?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 22 hours ago.
About the server
Does A Rust Server hold a steady frame rate?
Server fps averaged 239 over 48 hours; the lowest reading was 237. At its highest the entity count reached 132,831: buildings, deployables and everything else. The highest memory figure was 3,830 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does A Rust Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Rust Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Rust Server, and is it online?
A Rust Server is offline at the moment; the last time it was seen was 9 hours ago. The uptime it reports puts the last restart at about 3 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. On 20 September 2026 is when Rust Insights first saw it.
In which location does A Rust Server sit?
A region is not published by A Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 76.157.24.140:28134 is where it answers.
Lists and tags
How should you read the tags listed for A Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what A Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does A Rust Server appear?
A Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population history
How many players are on A Rust Server right now?
A Rust Server is offline at the moment; the last sighting was 9 hours ago. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does A Rust Server place?
On player hours for the last seven days, A Rust Server sits at #15,339, inside the top 69% of ranked servers.
Map and rules
How is A Rust Server configured, and what rules apply?
The name of A Rust Server does not state a gather rate. The group cap stands at 6 players. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on A Rust Server?
A Rust Server runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.
Join
How do you connect to A Rust Server?
To connect, start Rust and enter client.connect 76.157.24.140:28134 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.