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Rust Insights

Server profile

My Private PVE Server

Offline, with 0 of 1 players on; ranked #15,346 of every public Rust server, the top 70%. It last wiped 9d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,346ranktop 70%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 07:50 UTC9d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average64/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average88/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average195/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average5/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average243/250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average361/375

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does My Private PVE Server look like once wipe day arrives?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does My Private PVE Server wipe, and how often?

Its rhythm cannot be read yet: My Private PVE Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 9 days 21 hours ago.

About the server

Which Rust version is My Private PVE Server on?

Running on Windows, My Private PVE Server is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.

Has My Private PVE Server stayed online, and is it up now?

The last sighting of My Private PVE Server was 9 days 21 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 19 October 2026.

Where does My Private PVE Server run from?

A region is not published by My Private PVE Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 75.215.123.93:28115 is where it answers.

Tags

Which meanings sit behind the tags on My Private PVE Server?

These tags come from My Private PVE Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does My Private PVE Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry My Private PVE Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on My Private PVE Server right now, and how does that number move?

The last time My Private PVE Server was seen online was 9 days 21 hours ago, and it is offline now.

In the ranking of Rust servers, where does My Private PVE Server place?

The player-hours ranking for the last seven days puts My Private PVE Server at #15,346, among the top 70% of all ranked servers.

Settings and rules

What are the settings and rules for My Private PVE Server?

No gather rate appears in the name of My Private PVE Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on My Private PVE Server?

The map on My Private PVE Server is procedural and the game generates it.

Join

How can you get onto My Private PVE Server?

To connect, start Rust and enter client.connect 75.215.123.93:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.