Server profile
TESTHC
Offline, with 0 of 50 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 17d ago.
Offline 75.175.165.46:28025 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TESTHC wipe?
The record of TESTHC's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 17 days 6 hours have passed since its current world was created.
Server
On what version does TESTHC currently run?
Running on Linux, TESTHC is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
Has TESTHC stayed online, and is it up now?
Offline at the moment, TESTHC was last seen 47 hours ago. Of the 24 hours in the last 1 full day, 0 were up, 0% of the time. The first record Rust Insights has of it is 27 October 2026.
Where does TESTHC run from?
No region is published by TESTHC. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 75.175.165.46:28025.
Server tags
How should you read the tags listed for TESTHC?
When the game's server browser reads TESTHC, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TESTHC appear?
These Rust Insights lists include TESTHC: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
How many players are on TESTHC right now, and how does that number move?
TESTHC was last seen 47 hours ago and is offline right now. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does TESTHC place?
Player hours over seven days put TESTHC at #15,351, within the top 69% of the ranked field. Within its quad group, the position is #624.
Rules and settings
What settings and rules apply on TESTHC?
Nothing about gather rate is given in the name of TESTHC. Groups are capped at 4 players under the name quad. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
How to join
How do you connect to TESTHC?
To connect, start Rust and enter client.connect 75.175.165.46:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.