Server profile
TESTHC
Online, with 0 of 50 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 17d ago.
Online 75.175.131.244:28025 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TESTHC wipe, and how often?
Its rhythm cannot be read yet: TESTHC has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 17 days 15 hours have passed since its current world was created.
About the server
On what version does TESTHC currently run?
The Rust build is network protocol 2634 and build 167398, running on Linux, for TESTHC. The same protocol is required to join, and Steam takes care of updating it.
Has TESTHC stayed online, and is it up now?
At the time of this check TESTHC is online. It was up for 23 of 24 hours over the last 1 full day, which is 96% of the time. Rust Insights first logged this server on 27 October 2026.
What location is listed for TESTHC?
There is no region published for TESTHC. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 75.175.131.244:28025.
Tags
How should you read the tags listed for TESTHC?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts4 (Group limit): No team may exceed 4 players; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what TESTHC publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TESTHC appear?
These Rust Insights lists include TESTHC: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
How many players are on TESTHC right now?
Of its 50 slots, TESTHC currently has 0 filled. A seven-day average of 0 players puts the last week in context.
How does TESTHC compare with other Rust servers in the ranking?
Player hours over seven days put TESTHC at #15,326, within the top 69% of the ranked field. The quad ranking places it at #619.
Map and rules
What are the settings and rules for TESTHC?
The name of TESTHC does not state a gather rate. quad is the group name, and it caps groups at 4 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Connecting
How do you connect to TESTHC?
Open the console with F1 in Rust and enter client.connect 75.175.131.244:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.