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Rust Insights

Server profile

TESTHC

Offline, with 0 of 50 players on; ranked #15,419 of every public Rust server, the top 69%. It last wiped 16d ago.

Filed under quad moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,419ranktop 69%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0011:0014:0018:0021:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Note: Top 69% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average2/60
  2. Geležinis Miškasquad · 6 on average0/99
  3. #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average4/80
  4. LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average0/100
  5. Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average1/200
  6. [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 3 on average3/100

The short version

Quick answers

From the figures on this page.

Wipe days

When does TESTHC wipe, and how often?

Its rhythm cannot be read yet: TESTHC has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 16 days 8 hours ago.

Server

Which Rust version is TESTHC on?

Running on Linux, TESTHC is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.

Has TESTHC stayed online, and is it up now?

TESTHC is offline at the moment; the last time it was seen was 28 hours ago. The last 7 full days gave 146 of 168 hours up, or 87% of the time. On 11 October 2026 is when Rust Insights first saw it.

In which location does TESTHC sit?

No region is published by TESTHC. Rust Insights reports the location a server declares, not the physical place of the machine. 75.175.131.181:28025 is where it answers.

Lists and tags

Which meanings sit behind the tags on TESTHC?

When the game's server browser reads TESTHC, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts4 (Group limit): No team may exceed 4 players; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does TESTHC turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry TESTHC are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player counts

What does the population of TESTHC look like?

TESTHC was last seen 28 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

Where does TESTHC sit in the rankings?

Player hours over seven days put TESTHC at #15,419, within the top 69% of the ranked field. Within its quad group, the position is #629.

Map and rules

How is TESTHC configured, and what rules apply?

Nothing about gather rate is given in the name of TESTHC. A group may hold up to 4 players, listed as quad. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Join

How can you get onto TESTHC?

To connect, start Rust and enter client.connect 75.175.131.181:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts4
Group limit No team may exceed 4 players.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.