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Rust Insights

Server profile

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec

Online, with 0 of 150 players on; ranked #4,561 of every public Rust server, the top 20%. It last wiped 28d ago.

Filed under pve
Launch Rust and join Website
0/ 150 players now 0% full
07-day averagepeak 2
#4,561ranktop 20%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304002:0011:0021:0006:0015:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 20% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.8 days usual gap between real wipes
10 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW28d ago 8 – running 1
Thu 17 Sep, 23:43 UTC42d ago 11 halved by day 4 13.8 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average65/200
  2. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average45/200
  3. Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average21/100
  4. MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average10/50
  5. [US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 11 on average17/150
  6. Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 6 on average10/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec look like once wipe day arrives?

At their busiest, its recent wipes drew 10 players on average. 4 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 4.

How often does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec wipe, and on which day?

The record of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 28 days 6 hours have passed since its current world was created.

Server

Does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec hold a steady frame rate?

Average server fps over the last 48 hours was 30, with a floor of 30. The world held a peak of 176,000 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,674 MB. A climbing entity count and low fps are what players experience as lag.

On what version does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec currently run?

The Rust build is network protocol 2635 and build 169052, running on Windows, for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and is it up at the moment?

At the time of this check |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is online. Going by the uptime figure it gives, its last restart was around 17 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run from?

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes no region tag, but North America is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 74.91.125.199:28017.

Server tags

What is meant by each tag on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs169052 (Build): It runs game build 169052; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^p (PvE): There is no player fighting; the world itself is the danger are what |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

These Rust Insights lists include |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: Best Rust community servers, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player counts

How many players are on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec right now, and how does that number move?

At the time of this refresh, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec holds 0 players on 150 slots. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 20:00 UTC, with an average of 1 players.

Where does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec sit in the rankings?

The player-hours ranking for the last seven days puts |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec at #4,561, among the top 20% of all ranked servers.

Settings and rules

How is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec configured, and what rules apply?

No gather rate appears in the name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs a procedural map of size 5,100 with seed 903465580, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Open the console with F1 in Rust and enter client.connect 74.91.125.199:28017. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://rust.paradiseisland.gg/ is its website.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^p,gmrust,cs169052,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs169052
Build It runs game build 169052.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.