Server profile
test server
Offline, with 0 of 10 players on; ranked #16,032 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 74.36.211.253:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|616/700
- Rustoria.co - EU Main41/250
- Rusty Moose |EU Main|76/250
- Rustoria.co - EU East Long316/400
- Rustoria.co - EU East Medium140/200
- Rustafied.com - EU Friday138/225
The short version
Quick answers
From the figures on this page.
Wipe days
When does test server wipe, and how often?
Too few wipes are on record for test server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 3 hours have passed since its current world was created.
Server details
What Rust version is live on test server?
Rust network protocol 2634 and build 166494 on Windows is what test server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for test server, and is it online?
test server is offline at the moment; the last time it was seen was 26 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 1 October 2026.
What location is listed for test server?
A region is not published by test server. Rust Insights reports the location a server declares, not the physical place of the machine. 74.36.211.253:28015 is where it answers.
Server tags
How should you read the tags listed for test server?
When the game's server browser reads test server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does test server appear?
The Rust Insights lists that carry test server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on test server right now, and how does that number move?
test server is offline at the moment; the last sighting was 26 days 3 hours ago.
How does test server compare with other Rust servers in the ranking?
Player hours over seven days put test server at #16,032, within the top 69% of the ranked field.
Settings and rules
How is test server configured, and what rules apply?
Nothing about gather rate is given in the name of test server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on test server?
The map on test server is procedural and the game generates it.
Join
How do you connect to test server?
Open the console with F1 in Rust and enter client.connect 74.36.211.253:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.