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Rust Insights

Server profile

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]

Online, with 0 of 100 players on; ranked #7,552 of every public Rust server, the top 34%. It last wiped 27d ago.

Filed under 10x monthly wipes moddedoxide
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 1
#7,552ranktop 34%
27d agolast wipemonthly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608023:0008:0017:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

3 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop]NA · groups of 8+ · 10x · monthly · 13 on average9/100
  2. HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob FriNA · groups of 8+ · 10x · monthly · 11 on average6/150
  3. [NA] WOLFPACK.GG 10x [No BPs | Kits | Shop | TP | VIP]NA · groups of 100+ · 10x · monthly · 2 on average1/200
  4. XRUST.CO US 10x Monthly Solo Only - Skins - Pvp - ORPNA · groups of 8+ · 10x · monthly · 1 on average1/75
  5. Rust R Us 10x | Kits | Loot+ | Raidable bases | Skill TreeNA · groups of 10+ · 10x · monthly · 1 on average1/100
  6. [US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] look like once wipe day arrives?

At their busiest, its recent wipes drew 3 players on average. 8 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipe?

Each month [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 4 hours ago. Wipes run monthly, as its tags say.

Server

What does performance look like on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

The 48-hour average for server fps is 15, and 10 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 152,611. Memory use peaked at 4,366 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], and is it online?

At the time of this check [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is online. About 9 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] sit?

The name of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] points to North America, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 74.208.23.165:28045.

Server tags

What is meant by each tag on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

When the game's server browser reads [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] appear?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] appears among the following Rust Insights lists: 10x Rust servers, by the numbers, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Player counts

How many players are on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] right now?

Of its 100 slots, [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] currently has 0 filled. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 22:00 UTC, averaging 1 players.

In the ranking of Rust servers, where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] place?

Player hours over seven days put [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] at #7,552, within the top 34% of the ranked field.

Settings and rules

What are the settings and rules for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

The name of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] says 10x gather. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Size 4,500 and seed 1337 define the procedural map on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Open the console with F1 in Rust and enter client.connect 74.208.23.165:28045. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://web.fluxer.app/invite/LTRumBFX.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.