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Rust Insights

Server profile

JEDDIE

Offline, with 0 of 250 players on; ranked #16,020 of every public Rust server, the top 71%. It last wiped 24d ago.

Filed under
Launch Rust and join
0/ 250 players now 0% full
07-day averagepeak –
#16,020ranktop 71%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep30 Sep4 Oct7 Oct10 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.8 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:19 UTC24d ago 0 – running 2
Mon 28 Sep, 21:12 UTC29d ago 2 – 4.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average646/700
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average424/475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average37/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average51/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average213/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average116/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at JEDDIE?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does JEDDIE wipe?

Too few wipes are on record for JEDDIE to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 19 hours ago.

Server details

On what version does JEDDIE currently run?

Running on Windows, JEDDIE is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for JEDDIE, and is it online?

The last sighting of JEDDIE was 24 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 16 September 2026.

Where does JEDDIE run from?

No region is published by JEDDIE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 74.129.55.135:28015.

Lists and tags

How should you read the tags listed for JEDDIE?

When the game's server browser reads JEDDIE, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The slot count is 250; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature JEDDIE?

These Rust Insights lists include JEDDIE: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on JEDDIE right now, and how does that number move?

JEDDIE is offline at the moment; the last sighting was 24 days 18 hours ago.

How does JEDDIE compare with other Rust servers in the ranking?

On player hours for the last seven days, JEDDIE sits at #16,020, inside the top 71% of ranked servers.

Rules and settings

What are the settings and rules for JEDDIE?

The name of JEDDIE does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

What is the map on JEDDIE?

The map on JEDDIE is procedural and the game generates it.

Connecting

How can you get onto JEDDIE?

To connect, start Rust and enter client.connect 74.129.55.135:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players The slot count is 250.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.