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Rust Insights

Server profile

Local Rust Test

Offline, with 1 of 10 players on; ranked #13,039 of every public Rust server, the top 59%. It last wiped 26d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak 1
#13,039ranktop 59%
26d agolast wipeno schedule published
8d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct27 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:07 UTC FW26d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average422/525
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average44/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average189/275
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average70/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average87/150

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Local Rust Test?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Local Rust Test wipe?

Each month Local Rust Test wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 26 days 5 hours ago.

Server

Which Rust version is Local Rust Test on?

Running on Windows, Local Rust Test is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has Local Rust Test stayed online, and is it up now?

Local Rust Test is offline at the moment; the last time it was seen was 4 days 3 hours ago. The last 7 full days gave 15 of 168 hours up, or 9% of the time. The first record Rust Insights has of it is 16 September 2026.

In which location does Local Rust Test sit?

A region is not published by Local Rust Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 74.110.182.176:28015.

Server tags

How should you read the tags listed for Local Rust Test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Local Rust Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Local Rust Test?

Local Rust Test appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Local Rust Test right now, and how does that number move?

Local Rust Test is offline at the moment; the last sighting was 4 days 3 hours ago. A weekly average of 0 players goes with a peak of 1.

Where does Local Rust Test sit in the rankings?

Player hours over seven days put Local Rust Test at #13,039, within the top 59% of the ranked field.

Map and rules

What are the settings and rules for Local Rust Test?

The name of Local Rust Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map on Local Rust Test?

The map on Local Rust Test is procedural and the game generates it.

Connecting

How can you get onto Local Rust Test?

To connect, start Rust and enter client.connect 74.110.182.176:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.