Server profile
Test
Offline, with 0 of 500 players on; ranked #15,180 of every public Rust server, the top 70%. It last wiped 11d ago.
Offline 73.95.239.37:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|674/675
- Rustoria.co - EU East Long406/425
- Rustoria.co - EU Main45/250
- Rusty Moose |EU Main|49/250
- Rustoria.co - EU East Medium173/200
- Rustafied.com - EU Friday101/125
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test wipe, and on which day?
Too few wipes are on record for Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 11 days 16 hours have passed since its current world was created.
Server
On what version does Test currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Test. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test, and is it online?
Offline at the moment, Test was last seen 11 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 16 October 2026.
What location is listed for Test?
No region is published by Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 73.95.239.37:28015.
Server tags
How should you read the tags listed for Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Test?
The Rust Insights lists that carry Test are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Test right now, and how does that number move?
The last time Test was seen online was 11 days 14 hours ago, and it is offline now.
In the ranking of Rust servers, where does Test place?
On player hours for the last seven days, Test sits at #15,180, inside the top 70% of ranked servers.
Rules and settings
What are the settings and rules for Test?
The name of Test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on Test?
A procedural map, generated by the game, is what Test runs.
Join
How do you connect to Test?
Type client.connect 73.95.239.37:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.