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Live edition65,959 playing on 11,699 servers

Rust Insights

Server profile · NA

Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP

Online, with 0 of 50 players on; ranked #4,681 of every public Rust server, the top 21%. It last wiped 26d ago.

Filed under 4x monthly wipes vanillamoddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 2
#4,681ranktop 21% · #805 in NA
26d agolast wipemonthly schedule
8d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608012:0021:0006:0016:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 356 on average106/100
  2. US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 141 on average53/200
  3. HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 118 on average30/150
  4. AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 72 on average45/150
  5. [US] AshRust 3x Monthly | QoL/Loot+ | Full WipedNA · groups of 100+ · 3x · monthly · 37 on average9/100
  6. AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPEDNA · groups of 8+ · 3x · monthly · 14 on average11/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?

At their busiest, its recent wipes drew 2 players on average. 21 hours after the latest wipe, the crowd peaked.

How often does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP wipe, and on which day?

The only wipe on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 26 days 16 hours ago. Wipes run monthly, as its tags say.

Server

What does performance look like on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?

The 48-hour average for server fps is 79, and 73 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 89,230. Memory use peaked at 3,627 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?

Running on Linux, Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP, and is it up at the moment?

At the time of this check Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP is online. The uptime it reports puts the last restart at about 1 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP sit?

Its NA tag is what Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 73.79.32.42:28015 is where it answers.

Server tags

How should you read the tags listed for Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?

These tags come from Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?

No other server we track uses the ultra.fail hostname that Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP publishes.

Where does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP are Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP right now?

Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP shows 0 players at the moment, against 50 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 16:00 UTC, at 1 players on average.

How does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP compare with other Rust servers in the ranking?

In North America, Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP is #805; across all ranked servers it is #4,681 on seven-day player hours, in the top 21%.

Rules and settings

What are the settings and rules for Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?

A 4x gather rate is what the name of Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP states. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

What is the map on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?

Size 3,500 and seed 1376722960 define the procedural map on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?

To connect, start Rust and enter client.connect 73.79.32.42:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://www.ultra.fail/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.
modded
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.