Server profile
Testing
Offline, with 1 of 50 players on; ranked #13,093 of every public Rust server, the top 59%. It last wiped 8d ago.
Offline 73.188.59.142:28505 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|455/500
- Rustoria.co - EU East Long448/475
- Rusty Moose |EU Main|950/1000
- Rustafied.com - EU Friday64/100
- Rustoria.co - EU Main989/1000
- Rustoria.co - US Main23/250
The short version
Quick answers
From the figures on this page.
Wipe days
When does Testing wipe, and how often?
Too few wipes are on record for Testing to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 8 days 18 hours have passed since its current world was created.
About the server
Which Rust version is Testing on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Testing. Joining needs your game on the same protocol, which Steam updates for you.
Has Testing stayed online, and is it up now?
The last sighting of Testing was 8 days 16 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 October 2026 is when Rust Insights first saw it.
What location is listed for Testing?
No region is published by Testing. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 73.188.59.142:28505.
Server tags
What is meant by each tag on Testing?
When the game's server browser reads Testing, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Testing?
Testing appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Testing right now?
The last time Testing was seen online was 8 days 16 hours ago, and it is offline now.
In the ranking of Rust servers, where does Testing place?
Player hours over seven days put Testing at #13,093, within the top 59% of the ranked field.
Rules and settings
What are the settings and rules for Testing?
No gather rate appears in the name of Testing. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
What is the map on Testing?
A procedural map, generated by the game, is what Testing runs.
Join
What is the way to join Testing?
Open the console with F1 in Rust and enter client.connect 73.188.59.142:28505. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.