Server profile
Test Private Server
Offline, with 0 of 5 players on; ranked #12,805 of every public Rust server, the top 56%. It last wiped 41d ago.
Offline 73.143.170.41:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 56% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|48/250
- Rustoria.co - EU East Long92/200
- Rusty Moose |EU Main|270/300
- Rustafied.com - EU Friday12/100
- Rustoria.co - EU Main349/375
- Rustoria.co - EU East Medium270/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Test Private Server wipe, and how often?
The record of Test Private Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 41 days 3 hours ago.
Server
What Rust version is live on Test Private Server?
Rust network protocol 2633 and build 164530 on Windows is what Test Private Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test Private Server, and is it online?
The last sighting of Test Private Server was 38 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
Where does Test Private Server run from?
No region is published by Test Private Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 73.143.170.41:28015.
Server tags
Which meanings sit behind the tags on Test Private Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what Test Private Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test Private Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test Private Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of Test Private Server look like?
Test Private Server is offline at the moment; the last sighting was 38 days 23 hours ago.
In the ranking of Rust servers, where does Test Private Server place?
The player-hours ranking for the last seven days puts Test Private Server at #12,805, among the top 56% of all ranked servers.
Rules and settings
What settings and rules apply on Test Private Server?
The name of Test Private Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.
What is the map on Test Private Server?
The map on Test Private Server is procedural and the game generates it.
How to join
What is the way to join Test Private Server?
Open the console with F1 in Rust and enter client.connect 73.143.170.41:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.