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Rust Insights

Server profile

Private Duo - Tailscale

Offline, with 3 of 3 players on; ranked #11,035 of every public Rust server, the top 50%. It last wiped 25d ago.

Filed under
Launch Rust and join
3/ 3 players now 100% full
07-day averagepeak –
#11,035ranktop 50%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average198/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average276/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average737/800
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average42/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average818/900
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average651/725

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Private Duo - Tailscale wipe, and on which day?

The record of Private Duo - Tailscale's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 18 hours ago.

Server details

What Rust version is live on Private Duo - Tailscale?

Running on Windows, Private Duo - Tailscale is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Private Duo - Tailscale, and is it online?

The last sighting of Private Duo - Tailscale was 18 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 4 October 2026 is when Rust Insights first saw it.

Where does Private Duo - Tailscale run from?

No region is published by Private Duo - Tailscale. Rust Insights reports the location a server declares, not the physical place of the machine. 73.127.59.246:28015 is where it answers.

Tags

What is meant by each tag on Private Duo - Tailscale?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptsw (Networking): This server uses the 'sw' network layer; $r? (Region code): The region code field is empty are what Private Duo - Tailscale publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Private Duo - Tailscale appear?

The Rust Insights lists that carry Private Duo - Tailscale are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Private Duo - Tailscale right now?

The last time Private Duo - Tailscale was seen online was 18 days 1 hours ago, and it is offline now.

In the ranking of Rust servers, where does Private Duo - Tailscale place?

Player hours over seven days put Private Duo - Tailscale at #11,035, within the top 50% of the ranked field.

Map and rules

What settings and rules apply on Private Duo - Tailscale?

No gather rate appears in the name of Private Duo - Tailscale. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

What is the map on Private Duo - Tailscale?

Size 3,000 and seed 177013 define the procedural map on Private Duo - Tailscale, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join Private Duo - Tailscale?

Open the console with F1 in Rust and enter client.connect 73.127.59.246:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players The slot count is 3.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptsw
Networking This server uses the 'sw' network layer.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.