Server profile
PuppyWorld
Offline, with 1 of 100 players on; ranked #13,029 of every public Rust server, the top 60%. It last wiped 10d ago.
Offline 72.82.243.161:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|517/625
- Rustoria.co - EU Main31/250
- Rusty Moose |EU Main|49/250
- Rustoria.co - EU East Long262/325
- Rustoria.co - EU East Medium101/200
- Rustafied.com - EU Friday113/150
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does PuppyWorld wipe, and how often?
Its rhythm cannot be read yet: PuppyWorld has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 10 days 3 hours ago.
About the server
What Rust version is live on PuppyWorld?
Rust network protocol 2634 and build 167781 on Linux is what PuppyWorld runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for PuppyWorld, and is it online?
Offline at the moment, PuppyWorld was last seen 10 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 17 October 2026.
In which location does PuppyWorld sit?
No region is published by PuppyWorld. Rust Insights reports the location a server declares, not the physical place of the machine. 72.82.243.161:28015 is where it answers.
Tags
How should you read the tags listed for PuppyWorld?
These tags come from PuppyWorld and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does PuppyWorld turn up among the Rust Insights lists and filters?
PuppyWorld appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on PuppyWorld right now, and how does that number move?
PuppyWorld was last seen 10 days ago and is offline right now.
Where does PuppyWorld sit in the rankings?
The player-hours ranking for the last seven days puts PuppyWorld at #13,029, among the top 60% of all ranked servers.
Map and rules
How is PuppyWorld configured, and what rules apply?
Nothing about gather rate is given in the name of PuppyWorld. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on PuppyWorld?
A procedural map, generated by the game, is what PuppyWorld runs.
Join
How can you get onto PuppyWorld?
Open the console with F1 in Rust and enter client.connect 72.82.243.161:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.