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Rust Insights

Server profile

Benny's Server

Offline, with 0 of 69 players on; ranked #15,333 of every public Rust server, the top 69%. It last wiped 9d ago.

Filed under
Launch Rust and join
0/ 69 players now 0% full
07-day averagepeak –
#15,333ranktop 69%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep23 Oct26 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

31.9 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 00:36 UTC9d ago 0 – running 0
Fri 18 Sep, 02:00 UTC40d ago 0 – 31.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average236/275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average153/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average15/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average42/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does Benny's Server look like once wipe day arrives?

Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Benny's Server wipe?

Too few wipes are on record for Benny's Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 9 days have passed since its current world was created.

About the server

On what version does Benny's Server currently run?

Running on Linux, Benny's Server is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Benny's Server, and is it online?

Offline at the moment, Benny's Server was last seen 9 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Benny's Server run from?

A region is not published by Benny's Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 72.81.249.2:28015.

Tags

How should you read the tags listed for Benny's Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp69 (Max players): It holds 69 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what Benny's Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Benny's Server appear?

Benny's Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on Benny's Server right now, and how does that number move?

Benny's Server is offline at the moment; the last sighting was 9 days ago.

Where does Benny's Server sit in the rankings?

Player hours over seven days put Benny's Server at #15,333, within the top 69% of the ranked field.

Settings and rules

How is Benny's Server configured, and what rules apply?

No gather rate appears in the name of Benny's Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

What is the map on Benny's Server?

The map on Benny's Server is procedural and the game generates it.

Join

What is the way to join Benny's Server?

To connect, start Rust and enter client.connect 72.81.249.2:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp69,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp69
Max players It holds 69 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.