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Live edition51,860 playing on 11,711 servers

Rust Insights

Server profile · NA

PRIVATE

Online, with 0 of 10 players on; ranked #15,409 of every public Rust server, the top 69%. It last wiped 21d ago.

Filed under weekly wipes moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,409ranktop 69% · #1546 in NA
21d agolast wipeweekly schedule
6d 22hnext wipeTue 3 Nov, 23:17 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020001:0010:0019:0005:0014:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct13 Oct20 Oct27 Oct

Note: Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Tuesday 3 November, 23:17 UTC, in 6d 22h. Its weekly schedule tag · low confidence

2.8 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

Coming wipes

  1. 6d 22hTue 3 Nov, 23:17 UTC
  2. 8d 18hThu 5 Nov, 19:00 UTCFW
  3. 13d 22hTue 10 Nov, 23:17 UTC
  4. 20d 22hTue 17 Nov, 23:17 UTC
  5. 27d 22hTue 24 Nov, 23:17 UTC
  6. 34d 22hTue 1 Dec, 23:17 UTC
  7. 36d 18hThu 3 Dec, 19:00 UTCFW
  8. 41d 22hTue 8 Dec, 23:17 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 6 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:17 UTC21d ago 1 – running 0
Fri 2 Oct, 08:52 UTC25d ago 0 – 4.6 days 0
Thu 24 Sep, 05:25 UTC33d ago 1 halved by day 4 8.1 days 0
Wed 23 Sep, 03:09 UTC34d ago 1 – 1.1 days 0
Tue 22 Sep, 09:14 UTC35d ago 1 – 0.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average15/100
  2. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average12/150
  3. Rusty Moose |US Main|NA · groups of 12+ · weekly · 249 on average44/250
  4. Rustoria.co - US MainNA · groups of 16+ · weekly · 232 on average48/250
  5. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 184 on average691/725
  6. Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average28/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at PRIVATE?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 4.

On what schedule does PRIVATE wipe?

Its tag sets the prediction: too few wipes on PRIVATE are on record to confirm the schedule. You can expect the next wipe on Tuesday 3 November at 23:17 UTC. The world you are playing on now was made 21 days 1 hours ago. A weekly wipe schedule is published in its tags.

Server details

Does PRIVATE hold a steady frame rate?

The 48-hour average for server fps is 83, and 49 was the lowest seen. At its highest the entity count reached 38,907: buildings, deployables and everything else. Memory use peaked at 4,405 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is PRIVATE on?

The Rust build is network protocol 2634 and build 166652, running on Windows, for PRIVATE. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for PRIVATE, and is it online?

Right now PRIVATE is up and running. Going by the uptime figure it gives, its last restart was around 4 days 1 hours ago. The last 7 full days gave 144 of 168 hours up, or 86% of the time. Rust Insights first logged this server on 22 September 2026.

What location is listed for PRIVATE?

Its NA tag is what PRIVATE uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 72.34.60.40:29015.

Lists and tags

Which meanings sit behind the tags on PRIVATE?

These tags come from PRIVATE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature PRIVATE?

These Rust Insights lists include PRIVATE: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population history

How many players are on PRIVATE right now?

PRIVATE shows 0 players at the moment, against 10 slots. Its average over seven days comes to 0 players.

How does PRIVATE compare with other Rust servers in the ranking?

On the seven-day player-hours measure, PRIVATE is #15,409, in the top 69% of all ranked servers and #1,546 in North America.

Settings and rules

How is PRIVATE configured, and what rules apply?

The name of PRIVATE does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on PRIVATE?

The game generates the map on PRIVATE: procedural, size 4,500, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Connecting

What is the way to join PRIVATE?

To connect, start Rust and enter client.connect 72.34.60.40:29015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.