Server profile
SIPLAB
Offline, with 0 of 10 players on; ranked #15,236 of every public Rust server, the top 70%. It last wiped 14d ago.
Offline 72.225.139.233:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|355/375
- Rustoria.co - EU East Long327/325
- Rusty Moose |EU Main|33/250
- Rustoria.co - EU Main34/250
- Rustafied.com - EU Friday55/100
- Rustoria.co - EU East Medium168/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does SIPLAB wipe?
Its rhythm cannot be read yet: SIPLAB has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 14 days 19 hours ago.
Server
What Rust version is live on SIPLAB?
Rust network protocol 2634 and build 167781 on Linux is what SIPLAB runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is SIPLAB, and is it up at the moment?
SIPLAB is offline at the moment; the last time it was seen was 14 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 14 October 2026.
Where does SIPLAB run from?
No region is published by SIPLAB. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 72.225.139.233:28015.
Server tags
How should you read the tags listed for SIPLAB?
These tags come from SIPLAB and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature SIPLAB?
SIPLAB appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on SIPLAB right now?
The last time SIPLAB was seen online was 14 days 19 hours ago, and it is offline now.
Where does SIPLAB sit in the rankings?
Player hours over seven days put SIPLAB at #15,236, within the top 70% of the ranked field.
Rules and settings
What settings and rules apply on SIPLAB?
No gather rate appears in the name of SIPLAB. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on SIPLAB?
The map on SIPLAB is procedural and the game generates it.
Join
How can you get onto SIPLAB?
Open the console with F1 in Rust and enter client.connect 72.225.139.233:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.