Server profile
SIPLAB-Rust-fixed
Offline, with 0 of 10 players on; ranked #15,236 of every public Rust server, the top 70%. It last wiped 15d ago.
Offline 72.225.139.233:11300 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|454/500
- Rustoria.co - EU East Long440/475
- Rusty Moose |EU Main|928/1000
- Rustafied.com - EU Friday59/100
- Rustoria.co - EU Main989/1000
- Rustoria.co - US Main22/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does SIPLAB-Rust-fixed wipe, and how often?
The record of SIPLAB-Rust-fixed's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 15 days 1 hours ago.
About the server
What Rust version is live on SIPLAB-Rust-fixed?
Rust network protocol 2634 and build 167781 on Linux is what SIPLAB-Rust-fixed runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is SIPLAB-Rust-fixed, and is it up at the moment?
Offline at the moment, SIPLAB-Rust-fixed was last seen 15 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 October 2026 is when Rust Insights first saw it.
What location is listed for SIPLAB-Rust-fixed?
A region is not published by SIPLAB-Rust-fixed. Rust Insights reports the location a server declares, not the physical place of the machine. 72.225.139.233:11300 is where it answers.
Tags
What is meant by each tag on SIPLAB-Rust-fixed?
These tags come from SIPLAB-Rust-fixed and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature SIPLAB-Rust-fixed?
These Rust Insights lists include SIPLAB-Rust-fixed: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of SIPLAB-Rust-fixed look like?
The last time SIPLAB-Rust-fixed was seen online was 15 days 1 hours ago, and it is offline now.
Where does SIPLAB-Rust-fixed sit in the rankings?
Player hours over seven days put SIPLAB-Rust-fixed at #15,236, within the top 70% of the ranked field.
Map and rules
What settings and rules apply on SIPLAB-Rust-fixed?
Nothing about gather rate is given in the name of SIPLAB-Rust-fixed. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on SIPLAB-Rust-fixed?
The game generates the map on SIPLAB-Rust-fixed, which is procedural.
Connecting
How can you get onto SIPLAB-Rust-fixed?
Type client.connect 72.225.139.233:11300 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.