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Rust Insights

Server profile

SIPLAB-Rust-fixed

Offline, with 0 of 10 players on; ranked #15,236 of every public Rust server, the top 70%. It last wiped 15d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,236ranktop 70%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average454/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average928/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average989/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average22/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does SIPLAB-Rust-fixed wipe, and how often?

The record of SIPLAB-Rust-fixed's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 15 days 1 hours ago.

About the server

What Rust version is live on SIPLAB-Rust-fixed?

Rust network protocol 2634 and build 167781 on Linux is what SIPLAB-Rust-fixed runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is SIPLAB-Rust-fixed, and is it up at the moment?

Offline at the moment, SIPLAB-Rust-fixed was last seen 15 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 October 2026 is when Rust Insights first saw it.

What location is listed for SIPLAB-Rust-fixed?

A region is not published by SIPLAB-Rust-fixed. Rust Insights reports the location a server declares, not the physical place of the machine. 72.225.139.233:11300 is where it answers.

Tags

What is meant by each tag on SIPLAB-Rust-fixed?

These tags come from SIPLAB-Rust-fixed and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature SIPLAB-Rust-fixed?

These Rust Insights lists include SIPLAB-Rust-fixed: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of SIPLAB-Rust-fixed look like?

The last time SIPLAB-Rust-fixed was seen online was 15 days 1 hours ago, and it is offline now.

Where does SIPLAB-Rust-fixed sit in the rankings?

Player hours over seven days put SIPLAB-Rust-fixed at #15,236, within the top 70% of the ranked field.

Map and rules

What settings and rules apply on SIPLAB-Rust-fixed?

Nothing about gather rate is given in the name of SIPLAB-Rust-fixed. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on SIPLAB-Rust-fixed?

The game generates the map on SIPLAB-Rust-fixed, which is procedural.

Connecting

How can you get onto SIPLAB-Rust-fixed?

Type client.connect 72.225.139.233:11300 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.