Server profile
my_pve
Online, with 0 of 500 players on; ranked #15,420 of every public Rust server, the top 69%. It last wiped 20d ago.
Online 72.220.248.27:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|236/300
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|30/250
- Rustoria.co - EU East Long117/200
- Rustoria.co - EU East Medium47/200
- Rustafied.com - EU Friday45/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does my_pve wipe, and how often?
Its rhythm cannot be read yet: my_pve has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 20 days 7 hours ago.
Server
Which Rust version is my_pve on?
Running on Linux, my_pve is on Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for my_pve, and is it online?
my_pve is currently reachable and online. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 7 October 2026.
In which location does my_pve sit?
No region is published by my_pve. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 72.220.248.27:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on my_pve?
When the game's server browser reads my_pve, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature my_pve?
The Rust Insights lists that carry my_pve are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of my_pve look like?
At the time of this refresh, my_pve holds 0 players on 500 slots. Its average over seven days comes to 0 players.
How does my_pve compare with other Rust servers in the ranking?
On player hours for the last seven days, my_pve sits at #15,420, inside the top 69% of ranked servers.
Map and rules
What settings and rules apply on my_pve?
Nothing about gather rate is given in the name of my_pve. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on my_pve?
The game generates the map on my_pve, which is procedural.
Connecting
What is the way to join my_pve?
Open the console with F1 in Rust and enter client.connect 72.220.248.27:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.