Server profile
TEST
Offline, with 0 of 100 players on; ranked #14,518 of every public Rust server, the top 67%. It last wiped 14d ago.
Offline 72.181.236.128:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 36d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 23:59 UTC14d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at TEST?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started.
On what schedule does TEST wipe?
The only wipe on TEST is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 14 days 7 hours ago. Its tags state a monthly wipe schedule.
Server
On what version does TEST currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for TEST. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TEST, and is it online?
Offline at the moment, TEST was last seen 14 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 October 2026.
In which location does TEST sit?
A region is not published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 72.181.236.128:28015.
Lists and tags
How should you read the tags listed for TEST?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what TEST publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry TEST are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on TEST right now?
The last time TEST was seen online was 14 days 7 hours ago, and it is offline now.
In the ranking of Rust servers, where does TEST place?
Player hours over seven days put TEST at #14,518, within the top 67% of the ranked field.
Rules and settings
What are the settings and rules for TEST?
The name of TEST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on TEST?
The map on TEST is procedural and the game generates it.
How to join
How can you get onto TEST?
Open the console with F1 in Rust and enter client.connect 72.181.236.128:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.