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Rust Insights

Server profile

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

Offline, with 0 of 1 players on; ranked #16,943 of every public Rust server, the top 71%. It last wiped 30d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#16,943ranktop 71%
30d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 20:31 UTC30d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average673/725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average54/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average230/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average127/175

The short version

Quick answers

From the figures on this page.

Wipe days

On LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER wipe?

Too few wipes are on record for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 30 days 16 hours have passed since its current world was created.

Server

Which Rust version is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER on?

The Rust build is network protocol 2633 and build 165217, running on Linux, for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. The same protocol is required to join, and Steam takes care of updating it.

How reliable is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, and is it up at the moment?

Offline at the moment, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER was last seen 30 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 27 September 2026.

In which location does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER sit?

A region is not published by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 72.178.40.244:29015.

Lists and tags

How should you read the tags listed for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER appear?

These Rust Insights lists include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER look like?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline at the moment; the last sighting was 30 days 16 hours ago.

How does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER compare with other Rust servers in the ranking?

On player hours for the last seven days, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER sits at #16,943, inside the top 71% of ranked servers.

Settings and rules

What are the settings and rules for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

No gather rate appears in the name of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

What is the map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The game generates the map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, which is procedural.

How to join

What is the way to join LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Type client.connect 72.178.40.244:29015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.