Server profile
VengefulNetwork | Private
Offline, with 1 of 50 players on; ranked #13,819 of every public Rust server, the top 60%. It last wiped 26d ago.
Offline 71.80.154.45:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:57 UTC26d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe days
What does VengefulNetwork | Private look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.
On what schedule does VengefulNetwork | Private wipe?
Its rhythm cannot be read yet: VengefulNetwork | Private has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 15 hours ago.
Server details
What Rust version is live on VengefulNetwork | Private?
Running on Windows, VengefulNetwork | Private is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is VengefulNetwork | Private, and is it up at the moment?
VengefulNetwork | Private is offline at the moment; the last time it was seen was 26 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
In which location does VengefulNetwork | Private sit?
There is no region published for VengefulNetwork | Private. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 71.80.154.45:28015 is where it answers.
Lists and tags
How should you read the tags listed for VengefulNetwork | Private?
When the game's server browser reads VengefulNetwork | Private, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does VengefulNetwork | Private turn up among the Rust Insights lists and filters?
These Rust Insights lists include VengefulNetwork | Private: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on VengefulNetwork | Private right now?
The last time VengefulNetwork | Private was seen online was 26 days 14 hours ago, and it is offline now.
In the ranking of Rust servers, where does VengefulNetwork | Private place?
The player-hours ranking for the last seven days puts VengefulNetwork | Private at #13,819, among the top 60% of all ranked servers.
Settings and rules
How is VengefulNetwork | Private configured, and what rules apply?
Nothing about gather rate is given in the name of VengefulNetwork | Private. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on VengefulNetwork | Private?
A procedural map, generated by the game, is what VengefulNetwork | Private runs.
How to join
How can you get onto VengefulNetwork | Private?
Open the console with F1 in Rust and enter client.connect 71.80.154.45:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.