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Rust Insights

Server profile

Rust Decoder Test - Private LAN

Offline, with 0 of 4 players on; ranked #15,290 of every public Rust server, the top 69%. It last wiped 13d ago.

Filed under
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,290ranktop 69%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average145/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average501/575
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average27/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average588/650
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average474/525

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Rust Decoder Test - Private LAN wipe, and how often?

Its rhythm cannot be read yet: Rust Decoder Test - Private LAN has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 13 days 20 hours ago.

Server details

Which Rust version is Rust Decoder Test - Private LAN on?

Running on Windows, Rust Decoder Test - Private LAN is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rust Decoder Test - Private LAN, and is it up at the moment?

Rust Decoder Test - Private LAN is offline at the moment; the last time it was seen was 5 days 5 hours ago. It spent 67 of the last 7 full days' 168 hours up, 40% of the time. On 16 October 2026 is when Rust Insights first saw it.

In which location does Rust Decoder Test - Private LAN sit?

A region is not published by Rust Decoder Test - Private LAN. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 71.193.134.10:28015.

Lists and tags

How should you read the tags listed for Rust Decoder Test - Private LAN?

When the game's server browser reads Rust Decoder Test - Private LAN, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Rust Decoder Test - Private LAN appear?

These Rust Insights lists include Rust Decoder Test - Private LAN: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on Rust Decoder Test - Private LAN right now?

Rust Decoder Test - Private LAN is offline at the moment; the last sighting was 5 days 5 hours ago. Across the past week the mean was 0 players.

Where does Rust Decoder Test - Private LAN sit in the rankings?

On player hours for the last seven days, Rust Decoder Test - Private LAN sits at #15,290, inside the top 69% of ranked servers.

Rules and settings

What are the settings and rules for Rust Decoder Test - Private LAN?

The name of Rust Decoder Test - Private LAN does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on Rust Decoder Test - Private LAN?

The map on Rust Decoder Test - Private LAN is procedural and the game generates it.

Connecting

What is the way to join Rust Decoder Test - Private LAN?

Open the console with F1 in Rust and enter client.connect 71.193.134.10:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The slot count is 4.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.