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Rust Insights

Server profile

Perf Dev Server

Offline, with 0 of 10 players on; ranked #15,452 of every public Rust server, the top 69%. It last wiped 24d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,452ranktop 69%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.2 days usual gap between real wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 19:13 UTC7d ago 1 – running 0
Sun 4 Oct, 15:21 UTC24d ago 1 held half 16.2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average630/725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average517/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average60/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average41/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average152/225
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average249/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Perf Dev Server look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what schedule does Perf Dev Server wipe?

The record of Perf Dev Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 24 days 1 hours ago.

Server

On what version does Perf Dev Server currently run?

The Rust build is network protocol 2634 and build 167398, running on Windows, for Perf Dev Server. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Perf Dev Server, and is it online?

Perf Dev Server is offline at the moment; the last time it was seen was 4 days 19 hours ago. It spent 4 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Perf Dev Server?

No region is published by Perf Dev Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 71.176.38.233:28015.

Tags

Which meanings sit behind the tags on Perf Dev Server?

These tags come from Perf Dev Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Perf Dev Server turn up among the Rust Insights lists and filters?

Perf Dev Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on Perf Dev Server right now?

The last time Perf Dev Server was seen online was 4 days 19 hours ago, and it is offline now. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does Perf Dev Server place?

Player hours over seven days put Perf Dev Server at #15,452, within the top 69% of the ranked field.

Map and rules

What settings and rules apply on Perf Dev Server?

Nothing about gather rate is given in the name of Perf Dev Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.

Which map is live on Perf Dev Server?

A procedural map, generated by the game, is what Perf Dev Server runs.

Connecting

What is the way to join Perf Dev Server?

To connect, start Rust and enter client.connect 71.176.38.233:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.