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Rust Insights

Server profile

[EU-1] DEV SERVER [DEBUG]

Offline, with 1 of 500 players on; ranked #5,661 of every public Rust server, the top 25%. It last wiped 12d ago.

Filed under moddedoxide
Launch Rust and join
1/ 500 players now 0% full
17-day averagepeak 1
#5,661ranktop 25%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75111:0013:0015:0016:0018:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep1 Oct15 Oct20 Oct24 Oct28 Oct

Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:44 UTC12d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average189/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average121/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average11/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average49/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average18/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [EU-1] DEV SERVER [DEBUG] look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

When does [EU-1] DEV SERVER [DEBUG] wipe, and how often?

Too few wipes are on record for [EU-1] DEV SERVER [DEBUG] to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 12 days 21 hours have passed since its current world was created.

Server details

What Rust version is live on [EU-1] DEV SERVER [DEBUG]?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [EU-1] DEV SERVER [DEBUG]. The same protocol is required to join, and Steam takes care of updating it.

Has [EU-1] DEV SERVER [DEBUG] stayed online, and is it up now?

[EU-1] DEV SERVER [DEBUG] is offline at the moment; the last time it was seen was 19 hours ago. The last 7 full days gave 47 of 168 hours up, or 28% of the time. The first record Rust Insights has of it is 27 September 2026.

In which location does [EU-1] DEV SERVER [DEBUG] sit?

The name of [EU-1] DEV SERVER [DEBUG] points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 70.78.128.211:28015 is where it answers.

Tags

Which meanings sit behind the tags on [EU-1] DEV SERVER [DEBUG]?

When the game's server browser reads [EU-1] DEV SERVER [DEBUG], it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts100 (Group limit): A team holds 100 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [EU-1] DEV SERVER [DEBUG] turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [EU-1] DEV SERVER [DEBUG] are Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on [EU-1] DEV SERVER [DEBUG] right now, and how does that number move?

[EU-1] DEV SERVER [DEBUG] is offline at the moment; the last sighting was 19 hours ago. The seven-day average is 1 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 1 players.

How does [EU-1] DEV SERVER [DEBUG] compare with other Rust servers in the ranking?

On player hours for the last seven days, [EU-1] DEV SERVER [DEBUG] sits at #5,661, inside the top 25% of ranked servers.

Map and rules

How is [EU-1] DEV SERVER [DEBUG] configured, and what rules apply?

Nothing about gather rate is given in the name of [EU-1] DEV SERVER [DEBUG]. 100 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Connecting

How do you connect to [EU-1] DEV SERVER [DEBUG]?

Type client.connect 70.78.128.211:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players The slot count is 500.
ts100
Group limit A team holds 100 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.