Server profile
[WestCoastRust] TEST 10X SERVER - TESTING ONLY
Online, with 0 of 40 players on; ranked #14,294 of every public Rust server, the top 64%. It last wiped 10d ago.
Online 70.71.132.151:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:54 UTC10d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What does [WestCoastRust] TEST 10X SERVER - TESTING ONLY look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 21 hours after it started.
How often does [WestCoastRust] TEST 10X SERVER - TESTING ONLY wipe, and on which day?
Its rhythm cannot be read yet: [WestCoastRust] TEST 10X SERVER - TESTING ONLY has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 10 days 13 hours have passed since its current world was created.
Server
How well does [WestCoastRust] TEST 10X SERVER - TESTING ONLY perform?
Server fps averaged 164 over 48 hours; the lowest reading was 133. At its highest the entity count reached 115,713: buildings, deployables and everything else. The highest memory figure was 3,701 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is [WestCoastRust] TEST 10X SERVER - TESTING ONLY on?
Running on Windows, [WestCoastRust] TEST 10X SERVER - TESTING ONLY is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for [WestCoastRust] TEST 10X SERVER - TESTING ONLY, and is it online?
At the time of this check [WestCoastRust] TEST 10X SERVER - TESTING ONLY is online. The uptime it reports puts the last restart at about 18 hours ago. It spent 147 of the last 7 full days' 168 hours up, 88% of the time. Rust Insights first logged this server on 16 October 2026.
What location is listed for [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
No region is published by [WestCoastRust] TEST 10X SERVER - TESTING ONLY. Rust Insights reports the location a server declares, not the physical place of the machine. 70.71.132.151:28015 is where it answers.
Lists and tags
What is meant by each tag on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [WestCoastRust] TEST 10X SERVER - TESTING ONLY publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [WestCoastRust] TEST 10X SERVER - TESTING ONLY turn up among the Rust Insights lists and filters?
These Rust Insights lists include [WestCoastRust] TEST 10X SERVER - TESTING ONLY: 10x Rust servers, by the numbers and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Population
What does the population of [WestCoastRust] TEST 10X SERVER - TESTING ONLY look like?
[WestCoastRust] TEST 10X SERVER - TESTING ONLY shows 0 players at the moment, against 40 slots. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 09:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does [WestCoastRust] TEST 10X SERVER - TESTING ONLY place?
On player hours for the last seven days, [WestCoastRust] TEST 10X SERVER - TESTING ONLY sits at #14,294, inside the top 64% of ranked servers.
Map and rules
What settings and rules apply on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
A 10x gather rate is what the name of [WestCoastRust] TEST 10X SERVER - TESTING ONLY states. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
[WestCoastRust] TEST 10X SERVER - TESTING ONLY runs a procedural map of size 4,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
To connect, start Rust and enter client.connect 70.71.132.151:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.