Server profile
Local Unity 6 Test
Offline, with 0 of 2 players on; ranked #15,485 of every public Rust server. It last wiped 42d ago.
Offline 70.34.213.45:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|98/250
- Rustoria.co - EU East Long120/200
- Rusty Moose |EU Main|432/450
- Rustafied.com - EU Friday22/100
- Rustoria.co - EU Main504/525
- Rustoria.co - EU East Medium405/425
The short version
Quick answers
From the figures on this page.
Wipe days
When does Local Unity 6 Test wipe, and how often?
The record of Local Unity 6 Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 42 days 21 hours ago.
Server details
Which Rust version is Local Unity 6 Test on?
The Rust build is network protocol 2633 and build 163794, running on Windows, for Local Unity 6 Test. The same protocol is required to join, and Steam takes care of updating it.
Has Local Unity 6 Test stayed online, and is it up now?
Local Unity 6 Test is offline at the moment; the last time it was seen was 42 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 17 September 2026.
What location is listed for Local Unity 6 Test?
A region is not published by Local Unity 6 Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 70.34.213.45:28015.
Tags
Which meanings sit behind the tags on Local Unity 6 Test?
When the game's server browser reads Local Unity 6 Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Local Unity 6 Test appear?
Local Unity 6 Test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Local Unity 6 Test right now?
The last time Local Unity 6 Test was seen online was 42 days 16 hours ago, and it is offline now.
Where does Local Unity 6 Test sit in the rankings?
The player-hours ranking for the last seven days puts Local Unity 6 Test at #15,485, among the top – of all ranked servers.
Settings and rules
What settings and rules apply on Local Unity 6 Test?
Nothing about gather rate is given in the name of Local Unity 6 Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.
What is the map on Local Unity 6 Test?
The map on Local Unity 6 Test is procedural and the game generates it.
How to join
How can you get onto Local Unity 6 Test?
To connect, start Rust and enter client.connect 70.34.213.45:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.