Server profile · NA
4SG 1-Grid Madness 10X
Online, with 0 of 50 players on; ranked #15,179 of every public Rust server, the top 68%. It last wiped 27d ago.
Online NA 70.173.255.80:25010 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 18:30 UTC, in 9h. Its weekly schedule tag · low confidence
Coming wipes
- 9hThu 29 Oct, 18:30 UTC
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 14d 9hThu 12 Nov, 18:30 UTC
- 21d 9hThu 19 Nov, 18:30 UTC
- 28d 9hThu 26 Nov, 18:30 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 42d 9hThu 10 Dec, 18:30 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X2/100
- Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events2/125
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What does 4SG 1-Grid Madness 10X look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 36 hours after the latest wipe, the crowd peaked.
On what schedule does 4SG 1-Grid Madness 10X wipe?
The prediction for 4SG 1-Grid Madness 10X follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Thursday 29 October at 18:30 UTC. The world you are playing on now was made 27 days 14 hours ago. Its tags carry a weekly wipe schedule.
Server
What does performance look like on 4SG 1-Grid Madness 10X?
Server fps averaged 238 over 48 hours; the lowest reading was 232. At its highest the entity count reached 49,782: buildings, deployables and everything else. The highest memory figure was 3,116 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on 4SG 1-Grid Madness 10X?
The Rust build is network protocol 2635 and build 168909, running on Linux, for 4SG 1-Grid Madness 10X. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is 4SG 1-Grid Madness 10X, and is it up at the moment?
4SG 1-Grid Madness 10X is currently reachable and online. About 5 days 15 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 128 of 168 hours up, or 76% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does 4SG 1-Grid Madness 10X run from?
The NA tag is how 4SG 1-Grid Madness 10X places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 70.173.255.80:25010.
Tags
Which meanings sit behind the tags on 4SG 1-Grid Madness 10X?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): Once a week it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America are what 4SG 1-Grid Madness 10X publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does 4SG 1-Grid Madness 10X turn up among the Rust Insights lists and filters?
These Rust Insights lists include 4SG 1-Grid Madness 10X: 10x Rust servers, by the numbers, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Population
What does the population of 4SG 1-Grid Madness 10X look like?
Of its 50 slots, 4SG 1-Grid Madness 10X currently has 0 filled. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does 4SG 1-Grid Madness 10X place?
4SG 1-Grid Madness 10X holds #15,179 for player hours over the last seven days, #1,492 in North America and in the top 68% of all ranked servers.
Map and rules
How is 4SG 1-Grid Madness 10X configured, and what rules apply?
A 10x gather rate is what the name of 4SG 1-Grid Madness 10X states. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on 4SG 1-Grid Madness 10X?
4SG 1-Grid Madness 10X runs a procedural map of size 2,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.
Join
What is the way to join 4SG 1-Grid Madness 10X?
To connect, start Rust and enter client.connect 70.173.255.80:25010 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/4sg.
