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Rust Insights

Server profile

Local Dev Server

Offline, with 0 of 10 players on; ranked #15,106 of every public Rust server, the top 70%. It last wiped 26d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,106ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct23 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:12 UTC26d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average338/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average296/325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average42/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average124/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Local Dev Server look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does Local Dev Server wipe, and on which day?

Too few wipes are on record for Local Dev Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 14 hours ago.

Server details

Which Rust version is Local Dev Server on?

The Rust build is network protocol 2634 and build 166655, running on Windows, for Local Dev Server. You can only join if your game is on the same protocol; Steam handles that update.

Has Local Dev Server stayed online, and is it up now?

Offline at the moment, Local Dev Server was last seen 12 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 21 September 2026.

Where does Local Dev Server run from?

No region is published by Local Dev Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 69.250.66.224:28015.

Server tags

Which meanings sit behind the tags on Local Dev Server?

When the game's server browser reads Local Dev Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166655 (Build): Build 166655 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Local Dev Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Local Dev Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Local Dev Server right now?

Local Dev Server is offline at the moment; the last sighting was 12 days 14 hours ago.

How does Local Dev Server compare with other Rust servers in the ranking?

On player hours for the last seven days, Local Dev Server sits at #15,106, inside the top 70% of ranked servers.

Rules and settings

How is Local Dev Server configured, and what rules apply?

Nothing about gather rate is given in the name of Local Dev Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map on Local Dev Server?

The game generates the map on Local Dev Server, which is procedural.

How to join

What is the way to join Local Dev Server?

Type client.connect 69.250.66.224:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166655
Build Build 166655 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.