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Live edition75,437 playing on 11,810 servers

Rust Insights

Server profile

local test

Offline, with 1 of 10 players on; ranked #13,664 of every public Rust server, the top 62%. It last wiped 19d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,664ranktop 62%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average573/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average136/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does local test wipe?

Its rhythm cannot be read yet: local test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 19 days 3 hours ago.

About the server

Which Rust version is local test on?

The Rust build is network protocol 2634 and build 167398, running on Windows, for local test. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is local test, and is it up at the moment?

local test is offline at the moment; the last time it was seen was 10 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 16 October 2026.

What location is listed for local test?

No region is published by local test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 69.201.225.71:28015.

Lists and tags

What is meant by each tag on local test?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what local test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does local test turn up among the Rust Insights lists and filters?

These Rust Insights lists include local test: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on local test right now?

The last time local test was seen online was 10 days 2 hours ago, and it is offline now.

Where does local test sit in the rankings?

Player hours over seven days put local test at #13,664, within the top 62% of the ranked field.

Settings and rules

How is local test configured, and what rules apply?

The name of local test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.

What is the map on local test?

A procedural map, generated by the game, is what local test runs.

How to join

How can you get onto local test?

Type client.connect 69.201.225.71:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.