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Live edition82,642 playing on 11,835 servers

Rust Insights

Server profile

Local Custom Map

Offline, with 1 of 10 players on; ranked #14,323 of every public Rust server, the top 66%. It last wiped 15d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,323ranktop 66%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct15 Oct20 Oct

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctFri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 16:24 UTC15d ago 1 – running 0
Fri 2 Oct, 13:51 UTC27d ago 0 – 11.1 days 1
Fri 25 Sep, 14:10 UTC34d ago 1 – 7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average538/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average430/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average167/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average221/250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average304/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Local Custom Map look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

When does Local Custom Map wipe, and how often?

There is no next wipe to predict: Local Custom Map wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 15 days 22 hours ago.

Server

On what version does Local Custom Map currently run?

Running on Windows, Local Custom Map is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Local Custom Map, and is it online?

Offline at the moment, Local Custom Map was last seen 15 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 16 September 2026.

What location is listed for Local Custom Map?

A region is not published by Local Custom Map. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 68.53.245.206:28015.

Tags

How should you read the tags listed for Local Custom Map?

These tags come from Local Custom Map and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Local Custom Map appear?

These Rust Insights lists include Local Custom Map: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of Local Custom Map look like?

Local Custom Map is offline at the moment; the last sighting was 15 days 22 hours ago.

In the ranking of Rust servers, where does Local Custom Map place?

On player hours for the last seven days, Local Custom Map sits at #14,323, inside the top 66% of ranked servers.

Rules and settings

How is Local Custom Map configured, and what rules apply?

Nothing about gather rate is given in the name of Local Custom Map. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Connecting

How do you connect to Local Custom Map?

To connect, start Rust and enter client.connect 68.53.245.206:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.