Server profile
Rust map validation
Online, with 0 of 1 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 13h ago.
Online 68.3.12.103:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:18 UTC13h ago | – | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|250/275
- Rustoria.co - EU Main19/250
- Rusty Moose |EU Main|20/250
- Rustoria.co - EU East Long162/200
- Rustoria.co - EU East Medium61/200
- Rustafied.com - EU Friday31/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Rust map validation wipe?
Its rhythm cannot be read yet: Rust map validation has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 13 hours ago.
About the server
Which Rust version is Rust map validation on?
Rust network protocol 2632 and build 161125 on Windows is what Rust map validation runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Rust map validation, and is it up at the moment?
At the time of this check Rust map validation is online. Rust Insights first logged this server on 27 October 2026.
What location is listed for Rust map validation?
There is no region published for Rust map validation. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 68.3.12.103:28015.
Tags
How should you read the tags listed for Rust map validation?
When the game's server browser reads Rust map validation, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): To join you need the same version; protocol 2632; cs161125 (Build): Build 161125 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Rust map validation appear?
Rust map validation appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
How many players are on Rust map validation right now?
At the time of this refresh, Rust map validation holds 0 players on 1 slots. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does Rust map validation place?
On player hours for the last seven days, Rust map validation sits at #15,423, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on Rust map validation?
Nothing about gather rate is given in the name of Rust map validation. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Join
How can you get onto Rust map validation?
To connect, start Rust and enter client.connect 68.3.12.103:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.