Skip to the story

Live edition73,164 playing on 11,801 servers

Rust Insights

Server profile

ZedzHed 2

Offline, with 2 of 10 players on; ranked #12,156 of every public Rust server, the top 54%. It last wiped 27d ago.

Filed under
Launch Rust and join
2/ 10 players now 20% full
07-day averagepeak –
#12,156ranktop 54%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep3 Oct6 Oct10 Oct13 Oct

Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctWed 30 SepWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 2 – running 0
Wed 30 Sep, 19:58 UTC28d ago 1 – 0.9 days 1
Wed 30 Sep, 01:36 UTC28d ago 1 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average533/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360/400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average129/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On ZedzHed 2, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 30 hours after the latest wipe, the crowd peaked.

When does ZedzHed 2 wipe, and how often?

ZedzHed 2 wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 3 hours ago.

Server details

What Rust version is live on ZedzHed 2?

The Rust build is network protocol 2634 and build 166652, running on Windows, for ZedzHed 2. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for ZedzHed 2, and is it online?

Offline at the moment, ZedzHed 2 was last seen 21 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 September 2026 is when Rust Insights first saw it.

Where does ZedzHed 2 run from?

No region is published by ZedzHed 2. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 68.248.190.26:28015 is where it answers.

Tags

What is meant by each tag on ZedzHed 2?

These tags come from ZedzHed 2 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature ZedzHed 2?

The Rust Insights lists that carry ZedzHed 2 are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on ZedzHed 2 right now?

The last time ZedzHed 2 was seen online was 21 days 20 hours ago, and it is offline now.

Where does ZedzHed 2 sit in the rankings?

On player hours for the last seven days, ZedzHed 2 sits at #12,156, inside the top 54% of ranked servers.

Rules and settings

What settings and rules apply on ZedzHed 2?

The name of ZedzHed 2 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

What is the map on ZedzHed 2?

A procedural map, generated by the game, is what ZedzHed 2 runs.

Join

How can you get onto ZedzHed 2?

To connect, start Rust and enter client.connect 68.248.190.26:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.