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Rust Insights

Server profile

[AcS] Armed Crime Syndicate - Monthly - Max 4

Online, with 0 of 100 players on; ranked #4,491 of every public Rust server, the top 20%. It last wiped 4d ago.

Filed under
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 4
#4,491ranktop 20%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020011:0020:0005:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Note: Top 20% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctSat 24 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:51 UTC4d ago 3 – running 0
Sat 24 Oct, 03:33 UTC5d ago 3 – 0.6 days 1
Wed 21 Oct, 01:48 UTC8d ago 1 – 3.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average393/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average346/350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average47/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average151/200

The short version

Quick answers

From the figures on this page.

Wipe days

On [AcS] Armed Crime Syndicate - Monthly - Max 4, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 7 hours after it started.

On what schedule does [AcS] Armed Crime Syndicate - Monthly - Max 4 wipe?

There is no next wipe to predict: [AcS] Armed Crime Syndicate - Monthly - Max 4 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 4 days 15 hours ago.

About the server

Does [AcS] Armed Crime Syndicate - Monthly - Max 4 hold a steady frame rate?

Server fps averaged 155 over 48 hours; the lowest reading was 104. Buildings, deployables and the rest took the entity count as high as 101,999. Memory use peaked at 3,866 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [AcS] Armed Crime Syndicate - Monthly - Max 4 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [AcS] Armed Crime Syndicate - Monthly - Max 4 runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [AcS] Armed Crime Syndicate - Monthly - Max 4, and is it online?

At the time of this check [AcS] Armed Crime Syndicate - Monthly - Max 4 is online. About 3 days 10 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 117 of 168 hours up, or 70% of the time. Rust Insights first logged this server on 20 October 2026.

Where does [AcS] Armed Crime Syndicate - Monthly - Max 4 run from?

No region is published by [AcS] Armed Crime Syndicate - Monthly - Max 4. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 68.132.77.49:28015.

Server tags

What is meant by each tag on [AcS] Armed Crime Syndicate - Monthly - Max 4?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what [AcS] Armed Crime Syndicate - Monthly - Max 4 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [AcS] Armed Crime Syndicate - Monthly - Max 4 appear?

[AcS] Armed Crime Syndicate - Monthly - Max 4 appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on [AcS] Armed Crime Syndicate - Monthly - Max 4 right now?

Of its 100 slots, [AcS] Armed Crime Syndicate - Monthly - Max 4 currently has 0 filled. A weekly average of 0 players goes with a peak of 4. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 4 players.

In the ranking of Rust servers, where does [AcS] Armed Crime Syndicate - Monthly - Max 4 place?

On player hours for the last seven days, [AcS] Armed Crime Syndicate - Monthly - Max 4 sits at #4,491, inside the top 20% of ranked servers.

Settings and rules

What settings and rules apply on [AcS] Armed Crime Syndicate - Monthly - Max 4?

The name of [AcS] Armed Crime Syndicate - Monthly - Max 4 does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on [AcS] Armed Crime Syndicate - Monthly - Max 4?

[AcS] Armed Crime Syndicate - Monthly - Max 4 runs a procedural map of size 4,250 with seed 19448763, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join [AcS] Armed Crime Syndicate - Monthly - Max 4?

Type client.connect 68.132.77.49:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.