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Rust Insights

Server profile

2x 7 day challenge

Offline, with 1 of 4 players on; ranked #13,092 of every public Rust server, the top 59%. It last wiped 17d ago.

Filed under 2x moddedoxide
Launch Rust and join
1/ 4 players now 25% full
17-day averagepeak 1
#13,092ranktop 59%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep4 Oct9 Oct15 Oct24 Oct29 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days usual gap between real wipes
40% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 11 OctSat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:25 UTC17d ago 4 – running 1
Sat 10 Oct, 01:20 UTC19d ago 4+1 queue – 1.8 days 2
Thu 8 Oct, 21:23 UTC20d ago 4+1 queue – 1.2 days 1
Mon 5 Oct, 23:15 UTC23d ago 3 halved by day 1 2.9 days 1
Sun 4 Oct, 05:26 UTC25d ago 3 – 1.7 days 1
Thu 17 Sep, 22:33 UTC41d ago 1 – 16.3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 810 on average453/400
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 601 on average234/150
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average84/150
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average77/150
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average907/870
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average92/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at 2x 7 day challenge?

At their busiest, its recent wipes drew 4 players on average. The peak crowd on this wipe came 1 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.

On what schedule does 2x 7 day challenge wipe?

2x 7 day challenge wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 11 hours ago.

Server details

Which Rust version is 2x 7 day challenge on?

Rust network protocol 2635 and build 168909 on Windows is what 2x 7 day challenge runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for 2x 7 day challenge, and is it online?

2x 7 day challenge is offline at the moment; the last time it was seen was 4 days 11 hours ago. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does 2x 7 day challenge run from?

There is no region published for 2x 7 day challenge. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 68.11.179.74:28015.

Tags

Which meanings sit behind the tags on 2x 7 day challenge?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what 2x 7 day challenge publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does 2x 7 day challenge turn up among the Rust Insights lists and filters?

These Rust Insights lists include 2x 7 day challenge: Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

How many players are on 2x 7 day challenge right now, and how does that number move?

The last time 2x 7 day challenge was seen online was 4 days 11 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 1.

In the ranking of Rust servers, where does 2x 7 day challenge place?

The player-hours ranking for the last seven days puts 2x 7 day challenge at #13,092, among the top 59% of all ranked servers.

Settings and rules

What are the settings and rules for 2x 7 day challenge?

Going by its name, 2x 7 day challenge gathers at 2x. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on 2x 7 day challenge?

The game generates the map on 2x 7 day challenge, which is procedural.

Join

How can you get onto 2x 7 day challenge?

Type client.connect 68.11.179.74:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp4
Max players It holds 4 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.