Source: every five minutes, from the Steam server list.
AveragePeak
Note: hourly average and peak, UTC.
AveragePeakWipe
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
RankRank in region
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
1 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Thu 22 OctWed 21 OctTue 20 Oct
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 20:17 UTC5d ago
0
–
running
0
Wed 21 Oct, 20:17 UTC6d ago
0
–
1 days
0
Tue 20 Oct, 20:17 UTC7d ago
0
–
1 days
0
Mon 19 Oct, 20:17 UTC8d ago
0
–
1 days
0
Sun 18 Oct, 20:17 UTC9d ago
0
–
1 days
0
Sat 17 Oct, 20:16 UTC10d ago
0
–
1 days
0
Fri 16 Oct, 20:18 UTC11d ago
0
–
1 days
0
Thu 15 Oct, 20:18 UTC12d ago
0
–
1 days
0
Thu 8 Oct, 20:18 UTC19d ago
0
–
7 days
0
Wed 7 Oct, 20:17 UTC20d ago
0
–
1 days
0
Tue 6 Oct, 20:18 UTC21d ago
0
–
1 days
0
Mon 5 Oct, 20:17 UTC22d ago
0
–
1 days
0
Sun 4 Oct, 20:18 UTC23d ago
0
–
1 days
0
Sat 3 Oct, 20:18 UTC24d ago
0
–
1 days
0
Fri 2 Oct, 20:17 UTC25d ago
0
–
1 days
0
Thu 1 Oct, 20:17 UTCFW26d ago
0
–
1 days
0
Thu 24 Sep, 20:17 UTC33d ago
0
–
7 days
0
Mon 21 Sep, 20:18 UTC36d ago
0
–
3 days
0
Sun 20 Sep, 20:18 UTC37d ago
0
–
1 days
0
Sat 19 Sep, 20:18 UTC38d ago
0
–
1 days
0
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
What does J2 Servers Pure Vanilla look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does J2 Servers Pure Vanilla wipe?
No next wipe can be predicted for J2 Servers Pure Vanilla, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 5 days 14 hours ago.
Server details
How well does J2 Servers Pure Vanilla perform?
The 48-hour average for server fps is 139, and 107 was the lowest seen. At its highest the entity count reached 100,847: buildings, deployables and everything else. Memory use peaked at 2,809 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is J2 Servers Pure Vanilla on?
Running on Linux, J2 Servers Pure Vanilla is on Rust network protocol 2621 and build 142743. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for J2 Servers Pure Vanilla, and is it online?
Right now J2 Servers Pure Vanilla is up and running. The uptime it reports puts the last restart at about 23 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does J2 Servers Pure Vanilla sit?
A region is not published by J2 Servers Pure Vanilla. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 67.58.249.59:28045.
Server tags
What is meant by each tag on J2 Servers Pure Vanilla?
When the game's server browser reads J2 Servers Pure Vanilla, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2621 (Protocol): Matching versions are required, and the protocol is 2621; cs142743 (Build): It runs game build 142743; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does J2 Servers Pure Vanilla appear?
These Rust Insights lists include J2 Servers Pure Vanilla: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on J2 Servers Pure Vanilla right now, and how does that number move?
At the time of this refresh, J2 Servers Pure Vanilla holds 0 players on 100 slots. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does J2 Servers Pure Vanilla place?
The player-hours ranking for the last seven days puts J2 Servers Pure Vanilla at #15,399, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on J2 Servers Pure Vanilla?
Nothing about gather rate is given in the name of J2 Servers Pure Vanilla. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on J2 Servers Pure Vanilla?
Size 4,250 and seed 20260123 define the procedural map on J2 Servers Pure Vanilla, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How do you connect to J2 Servers Pure Vanilla?
Type client.connect 67.58.249.59:28045 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://j2-servers.com is its website.
The small print
Server tags
What each one means.
Published asmp100,ptrak,$r?,v2621,gmvanilla,cs142743,ts8,^o
Game
gmvanilla
Game modeThe mode is vanilla survival.
mp100
Max playersThe slot count is 100.
ts8
Group limitThis is the game default: 8 per team at most.
v2621
ProtocolMatching versions are required, and the protocol is 2621.
cs142743
BuildIt runs game build 142743.
ptrak
NetworkingRust's standard network layer, RakNet, carries it.
$r?
Region codeA region code has not been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.