Server profile
Baby's First Rust Server
Online, with 0 of ? players on; ranked #15,290 of every public Rust server, the top 69%. It last wiped 15d ago.
Online 67.222.129.243:16400 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:05 UTC15d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|122/250
- Rustoria.co - EU East Long147/200
- Rusty Moose |EU Main|509/575
- Rustafied.com - EU Friday27/100
- Rustoria.co - EU Main598/650
- Rustoria.co - EU East Medium470/525
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Baby's First Rust Server?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.
On what schedule does Baby's First Rust Server wipe?
The record of Baby's First Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 4 hours ago.
Server
Does Baby's First Rust Server hold a steady frame rate?
The 48-hour average for server fps is 157, and 137 was the lowest seen. The world held a peak of 48,073 entities, counting buildings, deployables and all the rest. The highest memory figure was 9,150 MB. A climbing entity count and low fps are what players experience as lag.
On what version does Baby's First Rust Server currently run?
Rust network protocol 2634 and build 167781 on Linux is what Baby's First Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Baby's First Rust Server, and is it online?
Baby's First Rust Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 15 days 2 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Baby's First Rust Server run from?
There is no region published for Baby's First Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 67.222.129.243:16400.
Lists and tags
How should you read the tags listed for Baby's First Rust Server?
These tags come from Baby's First Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Baby's First Rust Server appear?
Baby's First Rust Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Baby's First Rust Server right now, and how does that number move?
At this moment, Baby's First Rust Server shows 0 players. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Baby's First Rust Server place?
On player hours for the last seven days, Baby's First Rust Server sits at #15,290, inside the top 69% of ranked servers.
Map and rules
What are the settings and rules for Baby's First Rust Server?
No gather rate appears in the name of Baby's First Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on Baby's First Rust Server?
Baby's First Rust Server runs a procedural map of size 3,000 with seed 68877, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto Baby's First Rust Server?
To connect, start Rust and enter client.connect 67.222.129.243:16400 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://hostari.com is its website.