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Rust Insights

Server profile

TheCoop-MapTesting

Offline, with 0 of 5 players on; ranked #13,106 of every public Rust server, the top 59%. It last wiped 6d ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak 1
#13,106ranktop 59%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 02:13 UTC6d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average221/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average17/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average27/225

The short version

Quick answers

From the figures on this page.

Wipe days

What does TheCoop-MapTesting look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

When does TheCoop-MapTesting wipe, and how often?

Too few wipes are on record for TheCoop-MapTesting to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 6 days 22 hours have passed since its current world was created.

Server

On what version does TheCoop-MapTesting currently run?

Running on Windows, TheCoop-MapTesting is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Has TheCoop-MapTesting stayed online, and is it up now?

TheCoop-MapTesting is offline at the moment; the last time it was seen was 6 days 22 hours ago. It spent 3 of the last 7 full days' 168 hours up, 2% of the time. Rust Insights first logged this server on 21 October 2026.

What location is listed for TheCoop-MapTesting?

No region is published by TheCoop-MapTesting. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 67.187.8.198:28025.

Lists and tags

How should you read the tags listed for TheCoop-MapTesting?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what TheCoop-MapTesting publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does TheCoop-MapTesting turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry TheCoop-MapTesting are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What does the population of TheCoop-MapTesting look like?

The last time TheCoop-MapTesting was seen online was 6 days 22 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players.

In the ranking of Rust servers, where does TheCoop-MapTesting place?

On player hours for the last seven days, TheCoop-MapTesting sits at #13,106, inside the top 59% of ranked servers.

Settings and rules

What are the settings and rules for TheCoop-MapTesting?

The name of TheCoop-MapTesting does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on TheCoop-MapTesting?

The map on TheCoop-MapTesting is procedural and the game generates it.

Join

What is the way to join TheCoop-MapTesting?

Type client.connect 67.187.8.198:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.